Vostroyen Firstborn Mod (temporary site)

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The Vostroyan Firstborn Beta techtree (updated)
 
thanks vasili!

 
The Vostroyan Firstborn Beta techtree

Vostroyan Buildings (beta)

1. Central Command- train-
A. Reconnaissance squad (basically will act as scouts- start off with lasguns can be equipped with grenade launchers have stronger range but less mele can only have 5) -


B. Command squad (can be upgradd with the different vetren squads

C. Magos Tech priests `( name to change)(can only train but can build faster and can have combat servitors with research) (also have increased melee capabilities)
Upgrades- Honor doctrines (increase morale and slightly increases health and damage)
Can be upgraded to 2nd tier, 3rd tier ect. -

can train basic tech priest only can have 2 gets no bodyguard

2. Vostroyan Infantry command
Trains-
A. Vostroyan Firstborn (basic infantry squad can be upgraded with flamer grenade launcher melta plasma. Can be upgraded with sergeant) (will have more health, better morale and stronger melee attack than normal guardsmen. Can have up to 10 Firstborns and 1 sergeant. # of heavy weapons varies with upgrades. The backbone of your forces -



B. Grey lady Guardians (name might change) (powerful melee fanatical soldiers ) ( Vostroyan saint gray lady) can have up to 8 men and flag bearer) (armed with las-pistols and chain swords) requires Armory and tier 2 HQ) (kind of like ogryn but less powerful) -

C. Heavy weapon team (same as normal guard but with different texture) (i.e. urban rubble instad of sandbacgs)2nd tier hq
Upgrades -


A. Long Knives (increase melee)
B. Neural implants (increases morale and ranged damage)
C. Carapace Armour- increases armor and health)
D. Vo stroyan Bravery (increases command squad)
E. Vostroyan Veterans (allows training of veteran squads.

3. Generator (same upgrades as basic generator)

4. Turret (same as basic guard turret) (might just retexture to make it look more Vostroyan)

5. Vostroyan Adeptus Headquarters
All require 2nd tier
Train-
A. Siegfried light tank (acts as sentinel scout vehicle minus uncapturing) (can have heavy bolter plasma cannon lascannon and auto cannon)
b. Light Tank (name to change) (sort of like chimera but with more powerful turret)
c. Vostroyan pattern Leman Russ (larger leman Russ with more powerful cannon that has actual blast) (can be upgraded with plasma gun lascannon and meltas)(will be slightly retextured to look Vostroyan)
d. Vostroyan Devastator (leman Russ with more anti heavy infantry and tanks cannon, less range but more damage) requires 3rd tier hq
E. Vostroyan Basilisk (add some more amour to texture and make it look cooler, perhaps a net over gun crew)
Research-
A. Magos Bodyguards ( gives up to 4 combat servitor bodyguards for tech priest (maybe use daemon hunts if they’ll let me
B. some Armour upgrades and whatnot

4. Pillbox (covers strategic point same upgrades as usual listening post)

5 Bigger plasma generator (same as normal)

6. Bunker- now this is a unique building that can be built with 2nd tier. it’s a large building that is armed with a basilisk cannon mounted on top. Its connected to the rest of the tunnel network. It can actually train firstborns and also can garrison up to


4 squads. You can only build 3 of these buildings.
(have a super shot that can be fired anywhere o map that can be fired 1 time every 5 minutes at cost off 500 requistion adn 500 power. need relic to fire


7. Veteran Command 2nd tier
Train
A. 5th rifle grenadiers (like storm troopers but with slightly less ranged damage and more melee) 3rd tier -


B. Vostroyan 22nd rough riders (rough riders that can be equipped with flamers and plasma guns) 3rd tier -
C. Vostroyan 14th shadow stalkers(Infiltrators armed with twin Las-pistols) -

Upgrades

A. Bionic implants- Increases health of all soldiers

8. Adeptus Magos Headquarters

A. Vostroyan pattern World splitter (huge Vostroyan artillery piece) (details still sketchy but its going to be the relic unit. It might change to a completely different unit but this is the idea so far.
-

9. REGIMENTAL COMMAND

Train
a. Vostroyan commisar (stronger than normal commisar

b. Medic


c. Preacher (Stronger than normal priest

d. Commisar Dashal Dnar (powerfull 3rd tier commander armed with power fist and plsma pistole)

E. Commissarial detail (Squad of commissars armed with power swords power fists plasma pistols and las pistols. Hopefully I can use the models from…erm…. That mod lol can have up to 5)


Research

A. Commissarial training- Increases commissar power

B. Grey lady Prayer Books Increase morale of all troops


The rest is still under wraps but for now you get the general idea
The vostroya will be an amazing defense race, as you can see fron the bunker. Like i said many of the details will probobly change, and i hope to be able to borrow a few units from other mods (such as the daemon hunters combat servitors) and i still have yet to decide what the relic unit will be. Im thinking of some masively powerfull artillery piece but we'll see.

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